Modification:
-Every weapon now has recoil in third and first person
Pistols and SMGs have the least amount of recoil while Rifles and LMGs have the most
-Each weapon's damage have been modified
-Accuracy for the cops and gangs have been reduced
-Some weapon's magazine sizes have been changed
-All ammo capacities have been reduced to a few hundred rounds depending on the weapon class so no more 9999 rounds
-Farther ranges
-Reduced hipfire/run and gun accuracy
Changes:
Version 1.1
-AP Pistol now penetrates armor
-Some weapon recoil patterns have changed in third and first person
-Some weapon accuracy values have changed
-A few weapon sounds have been changed
Version 1.2
-DLC Weapons have now been modified as well
-Rifle recoil has been changed to decrease screen jumping
Version 1.3
-All weapons now have reduced hipfire accuracy(DLC weapons not changed yet)
-Rifle screen shaking severely reduced(If you want to use these guns effectively burst fire, don't spray)
-Most weapon ranges have been increased
-the modded weaponanimations.meta is no longer needed, replace it with the original
Installation: You need OpenIV 2.6
1. Run OpenIV
2. Go into editmode
3. Replace files in update/update.rpf/common/data/ai
-combatbehavior.meta: cops/gangs accuracy
-weapon.meta: new weapon stats
-weaponcomponents.meta: different magazine size
4. Rebuild
Install DLC Weapon Changes:
1. dlc_patch
-Bullpup Rifle: update/update.rpf/dlc_patch/mpbusiness2/common/data/ai
-Gusenberg: update/update.rpf/dlc_patch/mpvalentines/common/data/ai
-Heavy Pistol/Spec Carbine: update/update.rpf/dlc_patch/mpbusiness/common/data/ai
-Heavy Shotgun: update/update.rpf/dlc_patch/mplts/common/data/ai
-Musket: update/update.rpf/dlc_patch/mpindependence/common/data/ai
-Vintage Pistol: update/update.rpf/dlc_patch/mphipster/common/data/ai
-SNS Pistol: update/update.rpf/dlc_patch/mpbeach/common/data/ai
2. Rebuild
Improved Gunplay Mod V1.3
CC gta5-mods.com
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