Modification:
-Every weapon now has recoil in third and first person
Pistols and SMGs have the least amount of recoil while Rifles and LMGs have the most
-Each weapon's damage has been modified
-Accuracy for the cops and gangs have been reduced
-Some weapon's magazine sizes have been changed
-All ammo capacities have been reduced to a few hundred rounds depending on the weapon class so no more 9999 rounds
-Farther ranges
-Reduced hipfire/run and gun accuracy
-Reloading is slower
NOTES:
Unfortunately changing sniper rifle recoil has been unsuccessful for me. I seem to have increased it a bit, and I've also decreased accuracy while rapid firing snipers. You must wait until it settles to take another accurate shot.
Changes:
Version 1.1
-AP Pistol now penetrates armor
-Some weapon recoil patterns have changed in third and first person
-Some weapon accuracy values have changed
-A few weapon sounds have been changed
Version 1.2
-DLC Weapons have now been modified as well
-Rifle recoil has been changed to decrease screen jumping
Version 1.3
-All weapons now have reduced hipfire accuracy(DLC weapons not changed yet)
-Rifle screen shaking severely reduced(If you want to use these guns effectively burst fire, don't spray)
-Most weapon ranges have been increased
-the modded weaponanimations.meta is no longer needed, replace it with the original
Version 1.4
-All weapon reloading times have been slowed down
-Rifle recoil has been refined in third person
-LMG and shotgun recoil has been increased in first person
-Some damages have been increased
-DLC weapons have been modified and easier install method
Version 1.5
-Each weapon now has a certain attribute that it excels at to make every weapon have a purpose
-Carbine Rifle sound has changed
Installation: You need OpenIV
1. Run OpenIV
2. Go into editmode
3. Replace files in update/update.rpf/common/data/ai
-combatbehavior.meta: cops/gangs accuracy
-weapon.meta: new weapon stats
-weaponcomponents.meta: different magazine size
After step 3:
Go into update/update.rpf/dlc_patch
You will then see mpbeach, mp business etc
To install the Special Carbine changes, go into the folder mpbusiness/common/ai
Replace the weaponspecialcarbine.meta file
Then Add the weaponcomponents.meta file that was in the 'Special Carbine and Heavy Pistol' folder in my mod
After that close archive and exit OpenIV
DLC Weapon Folders
SNS Pistol: mpbeach
Vintage Pistol: mphipster
Heavy Shotgun: mplts
Gusenberg: mpvalentines
Bullpup Rifle: mpbusiness2
Musket: mpindependence
Refined Weapons and Gunplay Mod V1.5
CC gta5-mods.com
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